Web3 Weekly 11/23

🟨 Immutable Game Run, Web3 Game Funding, Open D/I Conference and more

Gobble gobble gamers,

Hope you all had a happy Thanksgiving yesterday. Though only around 50% of you would’ve celebrated, we’re still grateful for all of you and your support for No Re over the past five months.

As you probably noticed, today is not our usual Thursday posting date. If this affects you in any way, blame Griffin, as the only other time this happened was July 4th. With Tom still in the Philippines (anyone catch him at the YGG Web3 Games Summit?), Griffin is slowly establishing US holidays for No Re.

You might have also noticed that we haven’t posted Tuesday/Wednesday over the past few weeks. In addition to freeing up space for more Black Friday spam emails in your inbox, we’ve also been working on some really great initiatives that we hope to start rolling out soon. All we can say now is ‘big things coming Soon.’

GGs for navigating another Thanksgiving in a bear market. Hopefully, that one Uncle calmed down a bit from when you told him to YOLO his retirement into ETH at $4k two years ago, and you’ve been in the industry long enough that your family stopped asking what you do for a living. With that, let’s get back to our regularly scheduled programming of web3 gaming alpha.

Here’s what we got:

  • Immutable Game Run

  • Change Log

  • Web3 Game Funding

  • Release Radar

  • Coming Soon: OpenD/I Conference

  • Other News

Immutable Game Run

Beam v. Avalanche, Solana v. Aptos, Polygon v. Arbitrum — what makes building on one network better than another? Why build on a subnet when you can build on Avalanche? The rise of gaming-focused chains and subnetworks has ultimately led to every possible option hailing itself as the best platform for web3 gaming.

While the differences in TPS or the effectiveness of object-based programming can be debated, network effects are among the most straightforward metrics to weigh when deciding where to launch a game. In the absence of more efficient interoperability standards, building on the same network as other popular games provides the best opportunity for players to start interacting with your game.

That said, Immutable has made an impressive push to onboard quality web3 games and drive adoption of the Immutable zkEVM by strengthening network effects. Last week, we covered the $5M funding round for Shardbound on Immutable and Block Towers Studios’ announcement that it would build Arkbound on Immutable.

This week, we have an additional five new game commitments on Immutable:

  • Blade of God. Developed by PGSoul Games, Blade of God on Immutable will be the third installment of the Blade of God series, which has already gained 6M downloads to date. Since 2011, PGSoul Games has launched over 70 games, amassed 200M downloads, and been backed by industry leaders, including Tencent.

  • Citizen Conflict. Citizen Conflict is a TPS currently in Alpha and live on the Epic Games Store with over 20K DAUs. The developer behind Citizen Conflict, QORPO Game Studios, is a 60-person team with experience building some truly AAA titles like Overwatch and Horizon: Zero Dawn.

  • Cursed Stone. Cursed Stone is a Brazilian game studio bridging in-game assets and physical items in its MMORPG Cursed Stone. The team actively works with over twenty non-profits and DAOs to promote web3 adoption and education to onboard new users into web3.

  • Galactico Manager 24. Fantasy Soccer* and club management game Galactico Manager 24 lets players manage top European teams or create their own sports universes to manage in. Players are rewarded with NFTs as in-game assets and real-life experiences, bridging the gap between soccer fans and gamers.

  • Aviatrix. Having previously raised over $4M, Space Falcon is a Vietnam-based gaming studio and game infrastructure provider building out Aviatrix. Aviatrix was approved for the Epic Games Store just a few hours before their announced commitment to Immutable.

*If taking Thanksgiving off didn’t give it away already, this week’s Web3 Weekly is exclusively made in America. We will be watching the Jets play football today and calling soccer soccer until Tom’s return.

Change Log

Web3 Game Funding

Despite a typical slowdown of announcements around the holiday season, we still had three major funding announcements, including $15M in web3 game funding and a strategic acquisition:

Matr1x, Extended Series A: $10M

The Singapore-based gaming studio developing the mobile-based FPS Matr1x Fire raised $10M in a funding round led by Folius Ventures and SevenX with additional participation from Initiate Capital, Find Satoshi Lab, ABCDE Capital, Jambo, and others. The 5v5 shooter is described as a hybrid of CS:GO and Valorant, taking place in 2061 amid years-long wars among countries and planets.

Saga, Extended Seed: $5M

Gaming-focused L1 Saga raised $5M in an extended seed funding round from Placeholder Ventures, Long Hash, Com2uS, and others. The funding comes ahead of its mainnet release and the successful launch of its incentivized testnet Pegasus, which attracted 30k unique wallets and 150k transactions.

Snackclub, Strategic/Acquisition: Unknown

LATAM-based influencer marketing and esports startup Snackclub received a strategic investment from Beam developer Merit Circle DAO. On Wednesday, Merit Circle shared that it acquired a majority stake in Snackclub to bring the project onto Beam and strengthen marketing efforts for the Avalanche subnet.

Release Radar

Coming Soon: OpenD/I Conference

We are less than one week out from the OpenD/I Conference, and we’re pretty excited to get the opportunity to participate alongside our good friends and conference host, Openmesh Network. If you haven’t registered already, there are only 100 tickets left to listen to a wide range of panelists and keynote speakers covering the latest innovations in data, cloud, blockchain, and web3 infrastructure. Running 28-30 November, the conference is both virtual and free to attend and participating makes you eligible for governance token distributions.

Why is No Re involved? We’ve been chatting with Openmesh to leverage their decentralized data infrastructure to build better game analytic dashboards, and we wanted to speak to some of their game-specific panelists at the conference. There will also be three esports tournaments for Smash, Fornite, and League, featuring some pro players, including Sonix, TM7_ZAP, and others. We’re gunning for the cash prize in Fornite, and think you should register for a spot if you think you’re good enough to play against us.

There are a lot of great things in the works over at Openmesh, and we hope to see you at OpenD/I!

Other News

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